Even without bringing the cinema closures into the equation…
I’ll admit, I was putting off watching this one. After the utter clusterfuck
that was 2019 in Disney’s history, simultaneously one of their best and
one of their worst in terms of both content control and financial reward, I’m a
lot more hesitant about the House of Mouse than I used to be. And as I’ll get
into, while that event lingering in the background does cut into the enjoyment
a little, I still managed to have fun with it.
Let’s get the obvious shit out of the way first: Visuals are
still excellent, as are the voice cast. What may not be as obvious is
that, since they’ve already established this kind of pedigree with their last
handful of releases, we need to put some emphasis on the aesthetic it’s all in
service to. And here, it’s basically a massive slab of Dungeons & Dragons
worship, right down to the adjacent ‘80s nostalgia, what with the
unicorn-emblazed van named Guinevere and Barley’s rocking mix-tape collection
(I’m sensing a theme with Disney’s utilisation of Chris Pratt).
For an urban fantasy-adventure, it certainly hits the nail
on the head far more consistently than something like Bright, as historical
setup for both the modern action and the plentiful variety in character design.
As much as I (and from the looks of things, quite a few others out there) wrote
off Monsters University as a bit of a slump for Pixar, credit to director Dan
Scanlon for maintaining the same creativity for the characters here, from Ian
and Barley’s elves to the Manticore to what might be the single coolest design
for a dragon I’ve yet seen in a movie. Yes, even with that doofy face, it’s
still all kinds of awesome.
Of course, all of this faffing around with magic and perilous
quests and tabletop RPGs actually being historical fiction (one of those minor
touches that adds a lot to the film’s overall grounding) is primarily here as a
vehicle to discuss something Disney has basically made a meme out of featuring
in their films: Kids dealing with the death of at least one parent. Bit irksome
that they’re still mining this same well for inspiration, but in fairness, it’s
at least decently handled here. Tom Holland and Chris Pratt as Ian and Barley
respectively make for a solid buddy duo, the admittedly cracked-out idea of
them being accompanied by only the lower-half of their father worked
surprisingly well, and as another example of learning to deal with loss and
bonding with who you still have, it hits the right emotional points to be
effective.
However… there’s something about this whole thing that
doesn’t smell right, and it’s to do with how the existence of magical creatures
in modern society is ultimately set up. Essentially, it’s boiled down to magic
being the oldest force in the world, but since not everyone was able to work
with it, they went with something simpler: Technology, which eventually
overtook magic as the way things are run. It regularly points out how the
modern world is lacking in colour due to the lack of connection to the
fantastic, almost as if technology has sucked all the magic out of everyday
life.
Now, on paper, this is honestly a decent point to bring out
in a family-friendly fantasy film, but the rub comes in when it sinks in that
this thesis actively goes against what Disney has been spending a lot of
its time doing over the last several years with their live-action remakes. Yes,
beating this dead horse again, but it’s kind of difficult to take this
sentiment seriously when it’s being delivered by the people who think “don’t
fix what isn’t broken” is a dare wrapped in reverse-psychology with how intent
they are to, quite frankly, ruin the magic of their older works through a
fixation with computer graphics technology. Before 2019, I might’ve chalked
this up to Disney/Pixar showing a bit of self-awareness, but after the Dumbo remake, I like to think I’m less naïve about these things: They want to have
their cake and render it too.
And yet, even with that niggle constantly in the back of my
head while watching this… I still had fun with it. The fantasy elements are
always welcome when they’re presented this crisply, it makes for one of the
better attempts at urban high fantasy in recent years, and retraced territory
or no, it still slaps emotionally. It’s not exactly a high point compared even
to some of Disney’s more recent output, but for the film it is and the standard
Pixar is still managing to hold onto, I’d say it’s worth checking out.
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