Friday, 13 December 2019

Child's Play (2019) - Movie Review



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As I’m sure is the case for most people who have seen this film, I was mainly looking forward to it because it has Mark Hamill in it. For someone so insanely talented at voice-acting, it still feels like he’s going unappreciated for his work, and he’s pretty much the only person I could see filling Brad Dourif’s shoes as everyone’s favourite psychotic toy. However, while he is definitely a good fit for Chucky as one would expect, he’s been thrown a bit of a curveball because this isn’t the Chucky you might remember.

The days of Charles Lee Ray and his voodoo shenanigans and wanting to literally possess the body of a child are gone. In an immediate showing that this film’s idea for rebooting was onto something, the Buddy dolls this time around are more than just playthings for children. In fact, the Buddi dolls are essentially smart toys, designed to function with every other bit of technology around the house; like Google Home in a doll’s body. What this does is abandon quite a bit of the supernatural silliness that made the original Child’s Play films fun, but also proffers its own series of scary propositions.

For one, the result of Chucky’s descent into murderous villainy is the result of him doing what every smart device does: Learning from the humans that use it. Specifically, this film’s version of Andy, played very nicely by Gabriel Bateman, whom the doll literally imprints on. As the doll observes his loner ways, his dislike of his mother’s boyfriend, and his need for a friend, the doll basically does what it is programmed to do and fulfill that need. Including getting rid of anyone who would get between them.

Once Chucky starts to go full Skynet, the film turns into a delightfully gory collection of set pieces that, while quite creepy in places, basically functions as splatstick with how incredibly over-the-top it can get. It basically turns the original voodoo into omnipresent control of technology, and ends up with the same effect as we see table saws, other Buddi dolls and even an entire store under Chucky’s control. And as captured by Brendan Uegama’s vivid colours and Bear McCreary once again pulling his weight in eerie soundtracks, it is incredibly entertaining.

This in spite of the fact that, even with its previous iteration, it’s somehow even tougher to buy the Buddi doll as a legit toy that someone would design in good faith. Now, while the original Chucky is well-remembered as the epitome of evil doll, he also fit into a decent niche as far as children’s toys actually being disturbing if you really look at them. It’s the kind of creepy you can understand a company running with, much like Baby Laugh-A-Lot and other such nightmare fuel. The redesign? Not so much. It looks like a face mask planted onto a smaller toy, and while the facial movements seem legit for what it is, it smacks somewhat in the face of how much the story around him ends up rationalising why this toy concept would still be kicking around.

But beyond that, this is a surprisingly solid retooling of a cult classic horror property. The characters work nicely, although admittedly only Andy and his mother end up with genuine characters to play with, the visual aesthetic lets the mood and the blood spray stand out well, and while the physical redesign may not be all that great, the way Chucky’s origin was reworked not only makes it relevant for the current market, it might actually make him creepier.

The original Chucky was the result of one lucky nutter who managed to put his soul into an inanimate object. This one is the result of one worker having enough of his boss’ shit and deciding to mess with the programming. A toy that, despite having his limitations removed, was only doing what it was designed for: Looking after its owner and being their best friend. With how many horror remakes out there completely drop the ball in justifying their own existence, this one does much better than most.

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