We’re gonna be stepping into new territory with this review,
as I’m not just looking at a film but an interactive
film. Netflix has been toying around with this idea for a while now, even
porting a version of Minecraft: Story Mode onto the service, but this is the
first attempt at something for more mature audiences. Getting into the details
with this one is going to be tricky, as this is the kind of feature where there
exist flowcharts that detail all the different choices and paths you can take
as a viewer/controller; I’ll be here all day if I tried to pin down this film’s
singular narrative. So, instead, I’m basically going to treat this like any
other piece of interactive fiction: How does it control, what’s the story like,
and is one worth dealing with to get to the other (i.e. would this have worked
better as just a standard feature)?
That’s just background noise, though; what it’s really about
is the nature of choice, the fundamental aspect of any video or computer game.
Cleaving through the Meta Triumphant moments of the story itself can be quite
the brain scramble, but the funny thing is that this kind of approach to
interactive storytelling has been kicking around for quite a while. A postmodern re-examination on the notion that, through a game, a player can
control every single action that a character makes. Going from the choices
within a game, to the choices made in life, to the choices we wish we made in
life, to wondering whether choice is even a real thing we have; it’s all very
heady stuff, and quite frankly, it makes for an experience that manages to
exceed even the greats in this mode like The Stanley Parable. It’s all so much
more frightening when it involves a flesh-and-blood human being.
As for the multiple-choice gimmick, aside from being very
effective in reinforcing the story’s themes, the choices offered are actually
pretty cool. Again, literal flowcharts exist to map them all out, but they’re
the kind of paths that put one in an experimental mindset, trying new choices
just to see what happens. While some choices are rather Hobson, offering only
one path to follow, the diverting paths can get intense: From music to murder,
from breakfast to government conspiracy, from fourth-wall-bending lunacy to
Donnie Darko-esque quiet dread, there’s good variety here and each path leads
to some form of mind-screwing visuals. And what’s more, the way that the
choices actually manifest within the film’s reality can get pretty confronting,
keeping the idea of choice and who is making said choice well in mind. And for
those worried that it’s going to take several watch-throughs to see it all, it’s
set up so that getting all the endings is possible on the first try.
So, all up, how does this fare? Is the gimmick worth bothering with? Is the story worth sitting through? Is one worth dealing with to get to the other? Well, to be
perfectly blunt, yeah, yeah and fuck yeah! Black Mirror as a series exists to
push humanity’s buttons in regards to the buttons that it pushes regarding
technology, and as a new frontier in that goal, this is quite the success. The
format and the story blend perfectly into quite a frightening rush, the effect
that comes with the best that the series has to offer. The official running
time is 90 minutes, but between all the different options, you’ll likely be
sitting down for even longer than that. If you want more Black Mirror action,
or if you’re just interested in video game media, definitely check this one
out.
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